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The AI XR Podcast.

The AI XR Podcast.

This Veteran Game Dev (LucasFilm Games) & XR Creator Built AI Filmmaking Platform for Creatives ft. Mike Levine

Jun 19, 2026 · 1h 3m

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About this episode

What happens when someone who grew up in the Lucasfilm Games golden era decides that today’s AI tools are failing creatives? Mike Levine has spent more than 30 years building at the intersection of games, XR, VFX, and interactive storytelling—and his verdict is clear: the current AI stack is a fragmented, overcomplicated mess that turns directors into prompt engineers. Mike started as a tester at Lucasfilm Games (later LucasArts), working his way into the art department on titles like Sam & Max and The Dig before helping ship live-action Star Wars games such as Rebel Assault and Jedi Knight II. He later built rotoscoping tools used across the VFX industry, collaborated with ILM and Pixar,…