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After Things Podcast

AI Agents, Fly Brains, and the Future of Interfaces

Oct 10, 2026

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About this episode

Andrew Mayne, Justin Robert Young, and Brian Brushwood explore how fast AI tools are changing creative work, from generating 3D game pieces and fixing models inside design software to using computer-use systems for audio production, presentations, and rapid prototyping. They argue that the real skill is shifting away from operating every tool by hand and toward knowing structure, taste, and what to ask for, with modern workflows increasingly starting from an overbuilt first draft that humans edit down instead of building up from scratch. They also dig into game design, the limits of current AI-made games, and why attention, mechanics, and judgment still matter more than raw generation…